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Before becoming a 3D animation student at PIXL VISN, I worked as a self employed artist, including the production of 2D animated music videos and illustrations for clients. This taught me a lot about teamwork, presenting progress to clients at different stages of a project and working on tight deadlines.
Since the start of my studies at Pixlvisn Media Arts Academy in October 2025, I have gained an insight in current industry workflows, production expectations and the tools frequently used by 3D animators. I had the chance to improve my understanding of Animation principles, how to use cameras in 3D space and how to work with blocking and refining a shot. I highly enjoy working with Maya, and I have a basic understanding of Unreal Engine and Houdini.
I am eager to connect and discuss how I might contribute to animation projects! So don’t hesitate to contact me.
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